Skip to content
Home

How to play BALE

Collect, trade, and call “BALE!” to win the round.

2–8 players 15–20 min Ages 14+
Free shippingCash on delivery7-day returns

Set up in 1 minute

  1. Shuffle all 76 cards togetherFabrics and Special Cards
  2. Deal 9 cards to each player, face-downOne at a time to ensure fairness
  3. Place the remaining cards face-down in the centerThis is the draw pile

9 cards
each.

On your turn, pick 1 action

Trade

Announce a point value (e.g., “40 points”). Both players exchange cards of equal value only (Eg: Silk (20) + Wool (20) equals 4 Cotton (10) cards) & face-down (hidden from each other).

Play

Play one Special Card from your hand, place it face-up on the discard pile so others can see the effects. See the full card reference below.

Draw

Take one card from the top of the draw pile and add it to your hand.

See the cards

The 76 cards

Fabrics 60 cards

The core of the game. Collect 7 cards of any one fabric to win.

Cotton10Denim10Polyester10Silk20Nylon20Wool20

Point values determine trade amounts — all trades must exchange equal total points.

Special cards 16 cards

Special Cards are split into Helpers and Blockers. Play one on your turn as your action.

🌟 Helpers 8 cards
  • Bale AppWild card which counts as any fabric you need to help you win. Eg: 6 Silk + 1 Bale App = 7 Silk
  • SummerWin with just 6 Cotton or 6 Silk instead
  • MonsoonWin with just 6 Nylon or 6 Polyester instead
  • WinterWin with just 6 Denim or 6 Wool instead
  • RestockDraw 3 cards from the draw pile
  • Fabric BrokerDraw 5 cards face up, pick 2 and discard 3 cards
  • InsuranceBlock any 1 Blocker card played except Market Disruption and Product Recall
  • AuctionExchange any cards up to 30 points from the discard pile
⚡ Blockers 8 cards
  • Inventory TheftSteal any 2 cards from any one player
  • Forced DealForce a trade of any value you choose with any one player
  • Bad DebtorMake any one player skip their next turn (they can still take part in trades with others)
  • Market DisruptionEvery player passes 2 cards face-down to the next player
  • TariffChoose a player and they will now need one extra card to win
  • Product RecallEveryone must drop either 2 matching fabrics or any 3 cards
  • Bidding WarChoose a player and you both drop 2 cards face up as bids at the same time. Higher value wins both cards; a tie results in both getting their own cards back
  • Warehouse FirePlayer must discard any 2 cards from their hand
Fabrics
60
Helpers
8
Blockers
8
In the box
76

Important rules